InContext Solutions, the global leader in 3D simulation software for retail, uses GameDriver to ensure application quality for every ShopperMX build resulting in an 85% reduction in time spent vs manual testing.
GameDriver gives the tester unlimited control over the Unity engine. With HierarchyPath technology, testing is able to find and manipulate any object or prefab clone in the Object Hierarchy.
Simulate input, interact with the world and verify properties for unprecedented access and control over the game's inner workings.
In Editor mode testers can instantly see the result and debug their work. Tests can be improved, updated, and tweaked to add logic and flow control.
GameDriver tests can run in the Unity Editor or on target devices including iOS and Android, Oculus and VR, or Windows and macOS.
Tests can be scheduled to run in a build verification and CI pipeline, giving developers faster, more consistent feedback and using manual testers' time more efficiently.
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